Supplies

Resource This is a comparison page of structures that allow the production of supplies. Just because the production building is next does not mean it's better or more efficient. Often each age has 1 best and you need to decide if you prefer efficiency of production, space or population.


Name
  • Requires Diamonds.
Production
Supplies produced in an hour
Space efficiency
Supplies produced per occupied cell per hour
Size
  1. of Tiles
Population efficiency
Supplies produced per population per hour
Hunter 34 3.8 9 1.2
Pottery 50 4.2 12 1.2
Fruit Farm 130 6.5 20 2.6
Blacksmith 32 8 4 2.7
Goat Farm 220 11 20 1.8
Tailor * 360 * 30 * 12 * 4.1 *
Butcher 160 13.3 12 2.4
Bakery * 480 * 40 * 12 * 4.7 *
Tannery 160 17.8 9 3
Shoemaker 210 23.3 9 2.7
Windmill * 770 * 64.2 * 12 * 5.20 *
Alchemist 180 30 6 4.5
Farm 730 36.5 20 2.7
Spice Trader * 730 * 81.1 * 9 * 8.5 *
Cooperage 490 40.8 12 3
Brewery 400 44.4 9 2.9
Perfume Distillery * 620 * 103.3 * 6 * 8.0 *
Sailmaker 470 52.2 9 3.4
Tobacco Plantation 900 56.3 16 2.7
Clockmaker 320 53.3 6 4.7
Chemical Plant 720 60 12 3.2
Gunsmith 380 63.3 6 4.2
Ceramics Factory 980 65.3 15 2.9
Wheelwright * 1500 * 125 * 12 * 8.333 *

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